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Let's make the worst Htmx (zserge.com)
119 points by RebelPotato 19 hours ago | hide | past | favorite | 46 comments
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I highly recommend everyone to give htmx or datastar a try, especially if your main experience is react or nextjs.

We recently rewrote a half-million LOC codebase from react to datastar, with a detour through htmx first, and the results are staggering.

First page load is 20KB down from a 750KB js bundle. 1 network request vs 40+. Total load time 0.1 seconds down from 2 seconds of spinners. Page refresh is so fast, the browser doesn’t even flash - there’s no massive js bundle to parse, so it can start rendering instantly.

But the most staggering result is that in-document navigation over SSE achieves up to 5000:1 compression ratio for network requests within the Brotli compression window. Yes, 5000:1, you read that right. When changing server state we rerender the entire page, like an immediate-mode game engine, and push it to the client over an SSE “fat morph”, in about 100 bytes.

It’s so fast and so much more stable, our users are literally having fun. With a medical device.

And this ends up ~50% less code to maintain for a VASTLY superior UIX.

You are really missing out if you don’t learn how this works. It can give you a significant competitive edge if you care enough to try.

Edit: Big BIG thanks to bigskysoftware and the datastar team for making the web a sane place again. You really deserve all the props.


I’m getting about 800:1 compression with Brotli. I wonder if need to tune anything? Although tbh I have no performance issues at all.

It took me a minute to change my mindset to Datastar’s way of doing things. But it’s been amazing. Firstly to keep 99% of the state and logic on the back end is just so nice - no more having to deal with two sources of state at the same time (front end and back end). Secondly the ability to regenerate the entire view from scratch anytime something changes and then have Datastar efficiently morph just the changes is just such a simple mental model. Every fiber in me was like “no way that can work, the cpu, bandwidth, latency etc” - but it is buttery smooth.


My experience was similar. I'd wound down a startup and as a solo developer could no longer afford to do react + a backend. So I tried HTMX, then turbo (which introduced me to morph and push based re-fetch). Finally moved to datastar because I could drop alpine and it has best in class morph, signals and SSE support. Immediate mode over the network is amazing DX.

Makes multiplayer out of the box over large datasets trivial. See these demos if you don't believe me [1][2] (open them in multiple tabs and have fun)

[1] https://checkboxes.andersmurphy.com

[2] https://example.andersmurphy.com


Since you tried both, what made you choose datastar over htmx?

Our UI is highly interactive: think 3d visualizations with toggle-able overlays, various display settings, searchable lists, drawing tools etc.

We made a lot of progress with htmx, but eventually hit a complexity wall where we were spending more time fighting the tool than solving the business need. Note, I'm not blaming htmx here, the documentation is clear about its strengths and limitations, and the hypermedia approach is still fundamentally right. But even with alpinejs in the mix, we just weren't able to achieve the smooth developer experience we were looking for.

So we tried datastar, and it basically addressed all the friction points we had:

  - No more DOM hunting to figure out why the hx-get ended up in the wrong spot or why OOB swap is glitching out. D* morph just works.
  - No need for hidden form <input> to submit client state, D* signals are cleaner and easier to use.
  - No more micro-routes for targeted element updates to avoid hx-swap butchering page state. One route per page, just render the whole thing and morph takes care of the rest. Immediate-mode rendering and fat morphs removed ~50% of our routing table.
  - SSE + fat morph is a superpower. This is view = f(state) done right.
We've had very few issues, D* just works and gets out your way. The team has really created something quite exceptional.

The great news is htmx4 is adopting many of these ideas, so I recommend trying both and seeing what fits you best.


It's nice to see HTMX4 is adopting the core strengths of Datastar. That sort of cross pollination of ideas is a huge boon to the wider hypermedia community in general.

HTMX v4 doesn't actually address what's makes Datastar work at it's core. It at best it copies some of the broad strokes of the API but not in a robust it efficient spec compliant way

A focus on morph by default means you don't have an explosion of endpoints and can write programs like the 300 redirect days. [1]

Once you want realtime/collaborative app SSE + morph lets you do that easily. Add streaming compression and this approach is suddenly crazy bandwidth efficient.

For people coming from react this gives you v = f(state) over the wire.

Lastly signals handle the edge cases where an out of bound morph would nuke your ephemeral client side state (mostly text input).

You can do this in htmx but you are fighting the design the whole way. Turbo is a bit better but doesn't have signals.

[1] https://dev.37signals.com/a-happier-happy-path-in-turbo-with...


How do you debug SSE messages since they don’t show up in chrome dev tools with Datastar?

HTMX is amazing on paper, not in real life.

It loses things like scroll position and text highlighting on re-render - it’s not high performance like React.

This is for server sided or static web pages not building rich UI.

There is no robust state management or DOM performance improvements you get with React with larger components.

HTMX team should build a game with it. Load some 3D in WebGL/WebGPU, showcase high performance UI.

Or showcase complex state management.

I need more than syntax idealism.


> HTMX team should build a game with it. Load some 3D in WebGL/WebGPU, showcase high performance UI.

Why? Why you'd pick htmx (or even reactjs?!?) to build a game?


Because I would need to see a UI paradigm prove it can handle performance before considering using it for UI.

react-three-fiber solves a lot of problems. React state is also perfectly in line with game loop architecture, r3f unifying the Three.js/React render loop is incredibly good for game dev.

But even for SaaS or whatever, I need to know that it can handle complex states of the UI - HTMX can't.

They are overselling it. It's not really a competitor to React, it's more like a competitor to Jade templating or HAML which nobody already uses anymore.


I really want to try htmx but it specifically prohibits my most common usecases:

1) I want to take a JSON response, create HTML from it, and replace the target element with the generated HTML.

2) Similar to the above, take a JSON response, perform some action, and do nothing to the source element.

Is there a plugin to add this? I want to move away from jQuery, and having a small framework to wire up hooks would be useful.


Nice, I really like this series, this made me really understand those web frameworks much better as before. Thank you.

They didnt mention the real side benefit of HTMX, and thats the twitter account memes.

Have a pretty large application running HTMX + WebComponents + Hono + Cloud Functions to serve up frontends, happy with it for about 2 years now

People throw salt at my stack but it’s fast, and straightforward to manage attack surface


I'm using Hono + Tanstack Router as a Next.js replacement. Best software related decision I ever made, it feels like I stopped fighting with the stack.

Bravo! I never would have thought this would be so simple. As a direct consequence of this exercise: I now know something about what, precisely, htmx does.

cheers


Huh, so every interactive event has a network request in the loop, with perceptible latency? And you still end up obligating client-side JS for the plumbing? I'd been meaning to look into HTMX but based on the content of this post it seems like a worst-of-all-worlds technical solution. Is it at least pleasant to work with?

No, every interactive event doesn't need to have a network request in the loop. And you only need a tiny bit of client-side JS for a most of the plumbing.

It is quite pleasant to work with, because you don't have to worry about a constant stream of vulnerabilities or supply chain attacks. You just vendornthe script in your repo, add it as a <script> tag on the page, and you're done.


Supply chain attacks are not a JavaScript or npm exclusive risk. If you pull in any dependencies you have a supply chain risk.

As is well known, security is not a binary, it's a spectrum. It's why you add security in layers, and why it's generally a trade-off between risk and usability.

Your mileage may vary, but I sleep better with my own projects not having any node_modules in their build tree.


How is htmx invulnerable to vulnerabilities and attacks?

It's not invulnerable, I think gp just means that reducing your amount of dependencies reduces the attack surface.

Who is worrying? If JavaScript is on the front end the supply chain attacks are really not your problem.

The supply chain attacks you need to worry about come from using npm.

What? It handles your password fields.

Just do SSO.

That's why many times HTMX is used together with alpinejs [1].

For areas that need server side, if you use say react and return a JSON you have to deserialize and do the render. It might be much more efficient to just replace.

Having said that I use HTMX /alpinejs for small projects, and still trust react for bigger more interactive ones.

[1] https://alpinejs.dev/


Datastar has a lean and mean signals implementation that handles all the front-end reactive stuff - so you don’t have to go to the server for interactivity.

It’s only has a network request in the loop if the interaction requires a network request.

Htmx is a replacement for network interactions, not every bit of UI interactivity.


It's for building extremely backend-brained frontend stuff, like a sort of anti-NextJS. Also like NextJS, this sort of domain-bending has some unfortunate operational consequences.

the network is faster than so much shitty client-side JS these days.

When you say these days, I’d argue since mid/late 2000’s for internet with a cable vs. radio waves.

Radio waves caught up in developed countries with 4G roll outs in my opinion(is that mid 2010’s?).

Large client side JS has been garbage for most things since it’s inception.


The problem with HTMX is not network traffic but needing to use hyperscript for anything advanced.

Also don't you entirely lose typing?

My favourite thing about TSX is that it is typechecked. How do you do that with random strings of HTML?


I wrote a really tiny web app using Django and HTMX to do a find-as-you-type telephone directory, and it worked really well.

I wish I did more front-end stuff so I could play with it more.


>Or you can just use htmx?

great idea thank you for the recommendation


The Github link at the bottom contains a `,` char, might want to fix it.

We already have the naughtiest htmx

https://github.com/bigguysoftware/htmxxx


Is there something known wrong with github rn (aside from everything, I guess)? It claims there are 422 contributors but when you click in there are only three.

Change the period from "last 3 months" to "all".

I did. Still 3.

But then I'd ask my original question that I didn't post: how the hell does this repo have 422 contributors?


You're seeing only three contributors at https://github.com/bigguysoftware/htmxxx/graphs/contributors...? I have no explanation for that, it doesn't match what I'm seeing.

GitHub's contributor graph is based on authorship of Git commits, and doesn't track whether a given GitHub account ever actually interacted with a given GitHub repo. This Git repo is a fork of the htmx Git repo (though it's not marked as such on GitHub), so all contributors to htmx as of the fork date are also contributors here.


Ahhh makes sense if it's a fork. Odd that it's not marked as one. Sort of an odd thing that you can get associated with a repo you don't even know exists.

Thanks for engaging me and my confusion.


[flagged]


Can you please not post AI-generated or AI-edited comments to HN? It's not allowed here - see https://news.ycombinator.com/newsguidelines.html#generated and https://news.ycombinator.com/item?id=47340079.

Of course, it's impossible to know for sure what was LLM processed or not, but some of your posts (like this one) have been getting classified that way.




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