A major client executive, who was a huge Pebble fan, essentially forced us to connect the mobile apps we were doing for them (iOS, Android, and even Windows Mobile) to the Pebble. The Pebble SDK was C based, so it was rough finding experience from anyone on the existing mobile platforms. Eventually we got it bridged from the Pebble mobile app. Along the way we learned a bizarre fact about the C compiler used by the SDK: it didn't support conditional short circuiting, so there were a variety of bizarre bugs that we had to go back and find once we figured it out.
A major client executive, who was a huge Pebble fan, essentially forced us to connect the mobile apps we were doing for them (iOS, Android, and even Windows Mobile) to the Pebble. The Pebble SDK was C based, so it was rough finding experience from anyone on the existing mobile platforms. Eventually we got it bridged from the Pebble mobile app. Along the way we learned a bizarre fact about the C compiler used by the SDK: it didn't support conditional short circuiting, so there were a variety of bizarre bugs that we had to go back and find once we figured it out.